I am not sure how the dynasty member creation event works exactly. Similarly, completing individual buildings faster is valuable. Graduation time seemed useless to me at first, but students are stuck for an eternity in school, which cannot be accelerated by building more schools. The numbers are the final ones of the Complete Collection (some were changed with patches). Here’s a color coded table, according to my recommendation. Some dynasty member traits are much more more useful than others. That way you are in a better position for the following quests, which may have a time limit. It is generally better to build up a little before completing mandatory quests. If you select rocks, you will lose the game! In one dialogue you have four options: Scissors, Scissors, Scissors, Rocks. In the 6th mission you are confronted with “rock, paper, scissors”. The 5th mission says to arrest a foreign spy, but it doesn’t continue the game, which appears to be a known bug the developers were too lazy to fix. I had no problems in the campaign except in the third campaign.
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